A Quest for a Void

I’ve been on a bit of a quest lately to find a means of blogging in a way that I like, and a place to shout into the void so I can stay off social media. Squarespace’s blog engine was meh, despite a few handy features like photo galleries, which I utilized on the CD4k post.

I thought I was set to go all-in on Ghost, and even did so with the SaberComp website. I even paid for a couple themes but things didn’t quite click with what I was aiming for. I like the idea of keeping things a little on the nerdy side, but I also like the idea of being able to compose and publish from a desktop app, so I was pondering Markdown. I love RSS and was intrigued by the thought of newsletters.

Ulysses does support publishing to Ghost. But while I was still poking around trying to shoehorn my content into someone else’s platform/theme design, I got sidetracked by Claude Code. As an experiment, I had it rebuild the BadCow website, just to see what could be done with prompting. I told it to recommend me a stack that would allow for controlling content with Markdown so I could version-control it, and it suggested Astro.

Seeing Astro in action through Claude, and eventually taking the reigns from it and setting up a nice little dev environment within Nova, I quite liked the idea of building something completely from scratch, but I’d like to do so myself rather than, you know, vibing it. So I have an on-going project/conversation whereby Claude Code is acting as my tutor for setting up and deploying an Astro site from scratch, with vanilla CSS and everything… My hope is that will result in a fun personal website that’ll be tailored to my needs.

Which brings me around to where we are now. Part of my drive to get my personal site built up into something by which I can more readily post my thoughts, is my desire to throw off the chains of social media and just have a home-base whereby people can come and see whatever I’ve been up to. I’d like to get in a better habit of talking about stuff I’m doing, and I’d like people who actually care about stuff I do to have a place where they can always get the latest updates.


Thanks to John Gruber sharing this wonderful piece (The Last Quiet Thing) by Terry Godier, I ended up discovering both Terry’s awesome RSS app Current, and subscribing to his feed. I also read The 49 MB Webpage by Shubham Bose, which really spoke to my guiding philosophy behind the stuff I’d like to build on the web; in short: don’t build shit.

I noticed Terry recently fired up a Micro.blog, so I went spelunking. And I might have found the right balance of nerdiness and polish I was looking for. There are numerous ways to shove content into it, and I was able to import my like, 7 blog posts from Squarespace. Plus it was super simple to just point a subdomain at it so I don’t have to nuke my Squarespace site yet.

Even now, I’m composing this in Ulysses on my MacBook Neo (squee!). I have a Micro.blog iPhone app that I can use to fire off Short Moos if I wish. Plus it has integration with the Fediverse built in, and I can automatically publish my posts to Threads and Bluesky, despite not having to actually spend time on those apps.

Talk about a win-win. In the spirit of not letting perfection be the enemy of good, I’m gonna roll with this and see how it goes. I’m sure I’ll be playing with the themes like crazy and I wouldn’t be surprised if I eventually go down the rabbit hole of building my own. No promises though.

Remastering “Core Differences”

AI is abuzz in the world of art, film, and tech, the various disciplines around which I find myself continuously revolving. Questions of ethics and threats to jobs are abundant across social media and journalistic outlets. So I’d rather talk about my much tamer and IMO quite interesting use of it in recent months—restoring my own old(ish) video projects.

Some of the earlier examples of what AI was capable of was in the world of up-resing photos. These examples weren’t merely clever filtering on scaling images up. They could actually identify features and create new detail. This very quickly started being applied to video as well. Over time I would fiddle with various tools that would pop up, try a few things, be unimpressed, and move on. But eventually a demo of Topaz Video AI landed on my Mac… and the flood gates of possibilities opened in my mind.

Keeping Myself Swamped…

Without spoiling plans I may or may not have for bringing new life to past projects, there was a fantastic opportunity for a soup-to-nuts test on something small. The 10-year anniversary of Core Differences was coming up—a 2-minute sparring session over preferred styles of lightsaber glows between Christopher “VaporTrail” Spenceley and myself.

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About 4-5 weeks prior to the anniversary, Vapes hit me up with the idea to re-release it as a 4k up-res (the original was shot on my Canon 60D in 1080p). I can’t remember if I had mentioned to him that I was experimenting with this stuff, or if it was totally happenstance. Either way, it seemed a perfect sized project to try out everything I was thinking in terms of workflows, so project code CD4K was born.

We of course missed our target date of releasing precisely on the anniversary, but that was a combination of my schedule being full with a freelance project (a good thing) and what turned out to be a much more involved and intricate process, from figuring out the right AI models to employ on different shots, to the color workflow, to what sort of finishing work I would need to do in Nuke, all of which I’ll outline in upcoming posts and possibly videos (trying not to overpromise on the video front).

That’s nothing to say about the process of recreating (and updating) the lightsabers, this time in Nuke and in linear space (more on all this later). I’ll gladly risk being accused of George Lucas’ing my own stuff here. But in my opinion, the more refined lightsaber effects in this 4k version stand as much more distinct from one another, both in style and even shade of blue. The new version is less our old fanfilm preferences of yesteryear—a mere “soft” verses “sharp” lightsaber core; hence the title—and more of a celebratory romp between Original Trilogy and Sequel Trilogy—two camps in which we would clearly put ourselves today.

Two people are facing each other with glowing lightsaber-like objects in a dimly lit room.Two individuals are facing each other with glowing lightsabers.

A look at my saber styles over the years:

Two people are engaged in a duel with glowing, saber-like weapons inside a dimly lit room.Two individuals are engaged in a duel with glowing swords in what appears to be a dimly lit parking area.Two individuals are playfully engaging in a lightsaber duel in a grassy park setting.Two people are engaged in a mock lightsaber duel, with glowing blades.Two people are engaged in a dynamic scene with glowing lightsaber-like effects.Two individuals are engaged in a lightsaber duel in a forest setting.

The original Core Differences was created right in the midst of Duel of the Dorks and Alex vs Nate 2 (we actually shot Core Differences in February 2013, 5 months before AvN2), a time in which I rocked a style of lightsaber that sprung from The Phantom Menace and became rather clean, with a broad falloff and saturated colors. But just a couple years later, I would instantly fall in love with the style of sabers in the Sequel Trilogy, to me a celebration of the characteristics of the lenses and how they react to brightly photographed objects… an embracing of imperfections that give the blades so much life. In a way, a hark back to the quirks of hand drawn, optical lightsabers, which so perfectly brings us full circle to Vapes’ preferred look of Empire Strikes Back

That Old School Look

I spent quite a view versions of a couple of different shots in CD4k trying to nail down the look Vapes preferred as he played the role of a picky client, something I assured him I was used to and had no problem with. Each time I branched out in Nuke to try something new from scratch was an opportunity, like Sam Seaborn trying to nail the perfect birthday message. I ultimately struck upon the solution in the shower, thinking about the old processes used in the 80’s, and what sort of imperfections or “mistakes” could’ve happened, and how to recreate that digitally. It ended up being a bit of a eureka moment, and is well deserving of its own post, I promise.

A person wearing a red jacket holds a glowing blue lightsaber while standing outside near a building at night.A person stands outside at night holding a glowing lightsaber-like object under a building with illuminated columns.A person standing outside under a lit awning is holding a glowing blue lightsaber.A person is standing in a dimly lit area holding a glowing, blue lightsaber-like object.

Even Tim’s “MS Paint” saber got an update, as my girlfriend Hannah weighed in on my pixelated work-in-progress, opining that it should “look like the spray can.” Great Scott! How right you were, my love!

A person holding a glowing blue lightsaber stands outside near a building entrance at night.A person in dark clothing is standing outside near a building, holding a glowing blue sword-like object.A person holding an object that emits a bright blue light stands near a building entrance at night.A person is standing outside a building at night, holding a glowing blue lightsaber.

Boter’s entrance remains unchanged, merely recreated in Nuke, with a saber reminiscent of Revenge of the Sith, a look I spent many of my much younger years deriding on the internet, but would now merely state is “not my preference.” The well runs deep with canonized lightsaber effects from which to draw inspiration these days. Take your pick and run wild, I say! And take pride in whatever you create!

A person holds a brightly lit, white lightsaber at night in a dimly lit environment.A person is standing outdoors at night holding a glowing blue lightsaber-like object.

What I find most remarkable about this newly remastered version, besides just how ridiculously low quality the original looks by comparison, is the story of how Vapes and my ongoing feud has concluded, with our mutual appreciation of each others’ final lightsaber looks… albeit worth noting he ultimately won. My saber in this is still a little artificially sharper than I personally prefer it now, in order to keep a bit more contrast between them. But Sisters’ Quarrel saw cores soft enough to satisfy all of Vapes’ blurry dreams.

Two individuals are standing back to back, each holding a lit lightsaber, one blue and the other red.Two individuals stand back-to-back holding illuminated lightsabers in a dimly lit room.

More thoughts to come…

New Website!

My site was starting to feel a little long in the tooth, and I was wanting to get more content up here and keep things more up to date. So I figured I’d take the opportunity to rebuild everything in SquareSpace’s newer “Fluid” engine. For the most part, I like it. It’s a little finicky at times and it’s wildly inconsistent with whether moving something will affect other things on the page. But the grid layout makes things a lot easier.

I’m a little annoyed that the blog still uses the old layout engine, but oh well. Let’s see here, compliment sandwich… I like the idea of “sections” and being able to quickly save them and call them up elsewhere.

Anywho, hope you enjoy poking around. On the Videos page, the titles all link to dedicated pages, where you’ll find behind the scenes for things like AvN, Duel of the Dorks, and Attack of the Drones. I’m still working on gathering stuff to post for the two Quarrels. And I’ve got some fun stuff in the works that I’ll be posting about in here.

Cheers!

Sisters’ Quarrel

It is with great pleasure that we finally release “Sisters’ Quarrel” upon the world. We shot this over the course of three weekends in October 2022. While the bulk of the post-production work was completed within a month in time for SaberComp 2022, we’ve spent the past seven months fulfilling our original vision and polishing the visual effects and sound mix.

This was a massive team effort, from Jeff Caauwe's directing and the collaboration of our nieces, Corinna and Cyrah (with a bonus Tim Sazama for an afternoon), to the compositing work by Eric Fakharzadeh and Steve Ernst, the incredible sound work by Jon Maxwell and his brother Aaron and the epic score composed by Justin R. Durban.

This is by far our most visually ambitious project to date, and I’m excited for everyone to see the culmination of everything we’ve been learning over the years since we last put a lightsaber on screen. Please enjoy the debut of the next phase of our continued adventures of nerditude. Yes, there will be more.

Nerdy stats for those who are interested:

  • Camera: BlackMagic Pocket Cinema 6k Pro

  • Lenses: Rokinon Cine Primes, Helios 44mm Anamorphic Mod

  • Format: 6k BRAW

  • Editing and Finishing: DaVinci Resolve Studio

  • VFX: Nuke, Silhouette

  • Expletives from Nuke crashes: 400-500

  • Total Storage Used: 1.26 TB

  • Ryan vs Nate plans: None at this time.

The official poster was designed by Jim Harris, whose work can be seen on Instagram.

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Silhouette - Academy Award for Technical Achievement

Earlier this year (2018), I was asked by the developers of Silhouette to put together a reel (below) of my most impressive roto work to date to be presented to the Academy for a SciTech Award consideration.

I can’t really explain what it feels like to know one’s work can be considered a representation of the capabilities of the software. As I continue down the path of compositing, I can think of no better way to put my roto career to bed than having contributed to this well-deserved award.

Silhouette will remain a vital tool for me, and I will continue to recommend it to any aspiring artists who are looking to break into the industry through this crucial and noble skill.

From Silhouette’s Facebook page:

Yesterday, we received news that Silhouette won an Academy Award for Technical Achievement. Special thanks to Adam Bradley and Eddie Soria of Weta Digital, who demonstrated as part of the awards process, the most complex and articulated roto and paint I have ever seen. It was nothing short of amazing. Also, thanks to Nathaniel Caauwe for putting together an impressive rotoscoping reel and sample footage for demonstration. We could not have done it without you guys. Finally, thanks to all of you for using our tools, and helping us make them better all these years!

Oscars Announcement